Had time for a few quick games and had quite the epic match vs 3 color birthing pod. Unfortunately games 2 and 3 were lost due to Camtasia error. (In all reality my fault, but I'm still not sure what I did wrong, so for now its Camtasia's fault too) I'll make videos of the replays if wanted, but for now only game 1 is live. I am expecting to hammer out a solid list of Solar Flare after testing all day tomorrow. Ill post my results. Untill then, I leave you with these.
Part 1
Part 2
Lets just say that its titled epic because in game 3 I win by using Jace, Memory Adept to mill him out with me having 4 cards left in library and him having the mill land from Innistrad active. Quite the match.
P.S. You may notice I am trying a new way of commentating my matches. Alot more talking and describing most possible "good" plays as opposed to just the line of play I chose. I figured it would help the viewer better understand my logic. What do you think? Should I keep doing it like this or go back to my old way?
Let me know in the comments section below
Showing posts with label Constructed. Show all posts
Showing posts with label Constructed. Show all posts
Saturday, October 15, 2011
Wednesday, October 5, 2011
UR Cloudpost vs Goblins
So I tested a couple of matches vs goblins, and the matchup felt like we were ahead on the play, and slightly behind on the draw. It really comes down to if he has a turn 1 2/2, and how many sledders/raiders they draw. Staggershock felt too slow, and firebolt was the worst burn spell as it does little if sledder/raider is in play and it cant ever kill a flunkies. You need your red mana by turn 2 vs this deck, or else they will leverage their tempo into a game win. After sideboard the matchup is gets better as you have hydroblasts, and seismic shudder. Teachings is amazing if you can stabilize, and the counterspells are awful. Being able to chain teachings for bolts is enough, and if you happen to draw serrated arrows after killing a goblin or 2, it helps tremendously. Mulligan very aggresively to hands with both red mana and 1 mana burn spells.
Sunday, October 2, 2011
MtG Pauper UR Cloudpost vs Mono Red Burn Magic Online Game 1 Match 1
After a bunch of testing both on and off camera I have found the matchup vs mono red to be pretty close to even. The more creatures they play, the tougher the matchup is for cloudpost, but the version that plays just kiln fiend feels like cloudpost has a slight edge, where the 8 creature version featuring keldon marauders and the fiend backed by molten rain feels like mono red has an edge. If you want a better matchup vs mono red and are playing cloudpost, I suggest adding more expedition maps and counterspells. Prohibit is fine. Too many mana leaks should be avoided, as they become useless fast. I will have a new list of UR Cloudpost up soon.
Subscribe to:
Posts (Atom)